Coloring Book

Saturday, January 11, 2025

Make money online

 

Tuesday, December 31, 2024

 

local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({IntroText = "By: thaibao7444",Name = "Tbao Hub | Blue lock rivals", HidePremium = false, SaveConfig = true, ConfigFolder = ""}) Tab = Window:MakeTab({Name = "Info", Icon = "rbxassetid://15862513462",PremiumOnly = false }) Tab:AddParagraph("By: thaibao7444","Discord: discord.gg/bYb3EweNk7") Tab:AddButton({ Name = "Copy link discord", Callback = function() setclipboard("discord.gg/bYb3EweNk7") end }) Tab = Window:MakeTab({Name = "Main", Icon = "rbxassetid://15862513462",PremiumOnly = false }) local Section = Tab:AddSection({ Name = "Pvp" }) Tab:AddToggle({ Name = "Inf stamina", Default = false, Callback = function(value) getgenv().DecreaseStamina = value local ReplicatedStorage = game:GetService("ReplicatedStorage") local function decreaseStamina() while getgenv().DecreaseStamina do task.wait(0.5) local args = { [1] = 0/0 } pcall(function() ReplicatedStorage:WaitForChild("Packages") :WaitForChild("Knit") :WaitForChild("Services") :WaitForChild("StaminaService") :WaitForChild("RE") :WaitForChild("DecreaseStamina") :FireServer(unpack(args)) end) end end task.spawn(decreaseStamina) task.spawn(function() while task.wait() do if not getgenv().DecreaseStamina then break end end end) end }) getgenv().autoTPBall = false getgenv().teleportDelay = 0.1 local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local function teleportToBall() if not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then return end local ball = workspace:FindFirstChild("Football") if ball and ball:FindFirstChild("BallAnims") and ball.BallAnims:FindFirstChild("BALL") then LocalPlayer.Character.HumanoidRootPart.CFrame = ball.BallAnims.BALL.CFrame + Vector3.new(0, 5, 0) -- Offset to avoid overlapping end end task.spawn(function() while task.wait(getgenv().teleportDelay) do if getgenv().autoTPBall then pcall(teleportToBall) end end end) Tab:AddToggle({ Name = "Grab ball", Default = false, Callback = function(value) getgenv().autoTPBall = value end }) Tab:AddSlider({ Name = "Teleport delay", Min = 0, Max = 15, Default = 1, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "", Callback = function(value) getgenv().teleportDelay = value end }) Tab:AddButton({ Name = "Bring ball [Gui]", Callback = function() getgenv().TeleportBall = false getgenv().onoffgui = true local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ToggleButton = Instance.new("TextButton") local Title = Instance.new("TextLabel") local OnOffToggleButton = Instance.new("TextButton") ScreenGui.Name = "BallTeleportGUI" ScreenGui.Parent = game.CoreGui ScreenGui.ResetOnSpawn = false Frame.Name = "MainFrame" Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50) Frame.BorderSizePixel = 2 Frame.Position = UDim2.new(0.4, 0, 0.3, 0) Frame.Size = UDim2.new(0, 200, 0, 130) Frame.Active = true Frame.Draggable = true Title.Name = "Title" Title.Parent = Frame Title.BackgroundColor3 = Color3.fromRGB(30, 30, 30) Title.Size = UDim2.new(1, 0, 0.2, 0) Title.Font = Enum.Font.SourceSansBold Title.Text = "Bring ball" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextSize = 20 ToggleButton.Name = "ToggleButton" ToggleButton.Parent = Frame ToggleButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100) ToggleButton.Position = UDim2.new(0.1, 0, 0.3, 0) ToggleButton.Size = UDim2.new(0.8, 0, 0.25, 0) ToggleButton.Font = Enum.Font.SourceSansBold ToggleButton.Text = "Teleport: OFF" ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255) ToggleButton.TextSize = 18 OnOffToggleButton.Name = "OnOffToggleButton" OnOffToggleButton.Parent = Frame OnOffToggleButton.BackgroundColor3 = Color3.fromRGB(150, 0, 0) OnOffToggleButton.Position = UDim2.new(0.1, 0, 0.6, 0) OnOffToggleButton.Size = UDim2.new(0.8, 0, 0.25, 0) OnOffToggleButton.Font = Enum.Font.SourceSansBold OnOffToggleButton.Text = "Delete gui" OnOffToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255) OnOffToggleButton.TextSize = 18 ToggleButton.MouseButton1Click:Connect(function() getgenv().TeleportBall = not getgenv().TeleportBall ToggleButton.Text = getgenv().TeleportBall and "Bring: ON" or "Bring: OFF" end) OnOffToggleButton.MouseButton1Click:Connect(function() getgenv().onoffgui = not getgenv().onoffgui Frame.Visible = getgenv().onoffgui OnOffToggleButton.Text = getgenv().onoffgui and "Hide GUI" or "Show GUI" OnOffToggleButton.BackgroundColor3 = getgenv().onoffgui and Color3.fromRGB(150, 0, 0) or Color3.fromRGB(0, 150, 0) end) function teleportToBall() local ball = workspace:FindFirstChild("Football") or workspace:FindFirstChild("Ball") if ball and ball:IsA("BasePart") then LocalPlayer.Character.HumanoidRootPart.CFrame = ball.CFrame + Vector3.new(0, 3, 0) end end RunService.RenderStepped:Connect(function() if getgenv().TeleportBall then teleportToBall() end end) end }) getgenv().Aimbotball = false local Players = game:GetService("Players") local RunService = game:GetService("RunService") local Camera = workspace.CurrentCamera local LocalPlayer = Players.LocalPlayer function lookAt(target, eye) Camera.CFrame = CFrame.new(target, eye) end function getClosestPlayerToCursor(targetPart) local nearestPlayer = nil local shortestDistance = math.huge for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild(targetPart) then local part = player.Character[targetPart] local screenPos, onScreen = Camera:WorldToViewportPoint(part.Position) if onScreen then local mousePos = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2) local distance = (Vector2.new(screenPos.X, screenPos.Y) - mousePos).Magnitude if distance < shortestDistance and distance < 400 then shortestDistance = distance nearestPlayer = player end end end end return nearestPlayer end function getBall() local ball = workspace:FindFirstChild("Football") or workspace:FindFirstChild("Ball") if ball then return ball end return nil end RunService.RenderStepped:Connect(function() if getgenv().Aimbot then local closestPlayer = getClosestPlayerToCursor("HumanoidRootPart") if closestPlayer and closestPlayer.Character and closestPlayer.Character:FindFirstChild("HumanoidRootPart") then local targetPos = closestPlayer.Character.HumanoidRootPart.Position lookAt(Camera.CFrame.Position, targetPos) end end if getgenv().Aimbotball then local ball = getBall() if ball and ball:IsA("BasePart") then local ballPos = ball.Position lookAt(Camera.CFrame.Position, ballPos) end end end) Tab:AddToggle({ Name = "Aimlock ball", Default = false, Callback = function(value) getgenv().Aimbotball = value end }) Tab = Window:MakeTab({Name = "Player", Icon = "rbxassetid://15862513462",PremiumOnly = false }) local Players = game:GetService("Players") local function isNumber(str) if tonumber(str) ~= nil or str == 'inf' then return true end end getgenv().TPSpeed = 3 getgenv().TPWalk = false Tab:AddToggle({ Name = "CFrame speed", Default = false, Callback = function(s) getgenv().TPWalk = s local hb = game:GetService("RunService").Heartbeat local player = game:GetService("Players") local lplr = player.LocalPlayer local chr = lplr.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") while getgenv().TPWalk and hb:Wait() and chr and hum and hum.Parent do if hum.MoveDirection.Magnitude > 0 then if getgenv().TPSpeed and isNumber(getgenv().TPSpeed) then chr:TranslateBy(hum.MoveDirection * tonumber(getgenv().TPSpeed)) else chr:TranslateBy(hum.MoveDirection) end end end end }) Tab:AddSlider({ Name = "Speed value", Min = 1, Max = 20, Default = 2, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "", Callback = function(value) getgenv().TPSpeed = value end }) local isJumpPowerEnabled = false Tab:AddToggle({ Name = "Jump", Default = false, Callback = function(enabled) isJumpPowerEnabled = enabled end }) local jumpMethods = {"CFrame"} local selectedJumpMethod = jumpMethods[1] Tab:AddSlider({ Name = "Jump value", Min = 9, Max = 500, Default = 40, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "", Callback = function(value) local player = game:GetService("Players").LocalPlayer local humanoid = player.Character:WaitForChild("Humanoid") humanoid.UseJumpPower = true humanoid.Jumping:Connect(function(isActive) if isJumpPowerEnabled and isActive then local rootPart = player.Character:FindFirstChild("HumanoidRootPart") if rootPart then if selectedJumpMethod == "Velocity" then rootPart.Velocity = rootPart.Velocity * Vector3.new(1, 0, 1) + Vector3.new(0, value, 0) elseif selectedJumpMethod == "Vector" then rootPart.Velocity = Vector3.new(0, value, 0) elseif selectedJumpMethod == "CFrame" then player.Character:SetPrimaryPartCFrame(player.Character:GetPrimaryPartCFrame() + Vector3.new(0, value, 0)) end end end end) end }) local IJ = false Tab:AddToggle({ Name = "Inf jump", Default = false, Callback = function(state) IJ = state game:GetService("UserInputService").JumpRequest:Connect(function() if IJ then game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):ChangeState("Jumping") end end) end }) Tab:AddToggle({ Name = "No clip", Default = false, Callback = function(Value) getgenv().NoclipEnabled = Value local Players = game:GetService("Players") local RunService = game:GetService("RunService") local function noclip() local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() for _, part in pairs(character:GetDescendants()) do if part:IsA("BasePart") and part.CanCollide == true then part.CanCollide = false end end end local function noclipLoop() RunService.Stepped:Connect(function() if getgenv().NoclipEnabled then noclip() end end) end noclipLoop() end }) Tab = Window:MakeTab({Name = "Esp", Icon = "rbxassetid://15862513462",PremiumOnly = false }) local Section = Tab:AddSection({ Name = "Esp player" }) local ESP = loadstring(game:HttpGet("https://kiriot22.com/releases/ESP.lua"))() ESP:Toggle(true) ESP.Players = false ESP.Tracers = false ESP.Boxes = false ESP.Names = false Tab:AddToggle({ Name = "Esp enable", Default = false, Callback = function(Value) ESP.Players = Value end }) Tab:AddToggle({ Name = "Esp name", Default = false, Callback = function(Value) ESP.Names = Value end }) Tab:AddToggle({ Name = "Esp box", Default = false, Callback = function(Value) ESP.Boxes = Value end }) Tab:AddToggle({ Name = "Esp tracer", Default = false, Callback = function(Value) ESP.Tracers = Value end }) local Section = Tab:AddSection({ Name = "Esp ball" }) getgenv().espEnabled = false getgenv().tracerColor = Color3.fromRGB(0, 0, 255) local Players = game:GetService("Players") local RunService = game:GetService("RunService") local Workspace = game:GetService("Workspace") local LocalPlayer = Players.LocalPlayer local function createESP(ball) if ball:FindFirstChild("ESP") then return end local billboard = Instance.new("BillboardGui", ball) billboard.Name = "ESP" billboard.Size = UDim2.new(4, 0, 4, 0) billboard.Adornee = ball billboard.AlwaysOnTop = false local frame = Instance.new("Frame", billboard) frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundColor3 = getgenv().tracerColor frame.BackgroundTransparency = 0.5 frame.BorderSizePixel = 0 end local tracerLine = Drawing.new("Line") tracerLine.Color = getgenv().tracerColor tracerLine.Thickness = 2 tracerLine.Transparency = 1 local function updateTracer(ball) RunService.RenderStepped:Connect(function() if getgenv().espEnabled and ball and ball:IsDescendantOf(Workspace) and LocalPlayer.Character then local ballPosition = ball.Position local characterRoot = LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if characterRoot then local rootPosition = characterRoot.Position local screenPosBall = Workspace.CurrentCamera:WorldToViewportPoint(ballPosition) local screenPosPlayer = Workspace.CurrentCamera:WorldToViewportPoint(rootPosition) tracerLine.From = Vector2.new(screenPosPlayer.X, screenPosPlayer.Y) tracerLine.To = Vector2.new(screenPosBall.X, screenPosBall.Y) tracerLine.Visible = true end else tracerLine.Visible = false end end) end task.spawn(function() while task.wait(0.1) do pcall(function() local ball = Workspace:FindFirstChild("Football") and Workspace.Football:FindFirstChild("BallAnims") and Workspace.Football.BallAnims:FindFirstChild("BALL") if ball then createESP(ball) updateTracer(ball) end end) end end) Tab:AddToggle({ Name = "Esp tracer", Default = false, Callback = function(value) getgenv().espEnabled = value end }) Tab:AddColorpicker({ Name = "Color", Default = Color3.fromRGB(0, 0, 255), Callback = function(value) getgenv().tracerColor = value end }) getgenv().Espdistance = false getgenv().Espcolor = Color3.fromRGB(0, 0, 255) local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local Camera = workspace.CurrentCamera local function createESP(ball) if ball and not ball:FindFirstChild("BallESP") then local billboardGui = Instance.new("BillboardGui") billboardGui.Name = "BallESP" billboardGui.Adornee = ball billboardGui.Size = UDim2.new(2, 0, 2, 0) billboardGui.AlwaysOnTop = true local distanceLabel = Instance.new("TextLabel") distanceLabel.Name = "DistanceLabel" distanceLabel.Parent = billboardGui distanceLabel.Size = UDim2.new(1, 0, 1, 0) distanceLabel.BackgroundTransparency = 1 distanceLabel.TextColor3 = getgenv().Espcolor distanceLabel.Font = Enum.Font.SourceSansBold distanceLabel.TextSize = 20 distanceLabel.TextStrokeTransparency = 0.5 distanceLabel.Text = "Distance: --" billboardGui.Parent = ball end end local function updateESP() if getgenv().Espdistance then local ball = workspace.Football:FindFirstChild("BALL") or workspace:FindFirstChild("Football") or workspace:FindFirstChild("Ball") if ball and ball:IsA("BasePart") then createESP(ball) local esp = ball:FindFirstChild("BallESP") if esp and esp:FindFirstChild("DistanceLabel") then local distanceLabel = esp.DistanceLabel local distance = (LocalPlayer.Character.HumanoidRootPart.Position - ball.Position).Magnitude distanceLabel.Text = string.format("Distance: %.1f", distance) end end else for _, obj in pairs(workspace:GetDescendants()) do if obj:IsA("BillboardGui") and obj.Name == "BallESP" then obj:Destroy() end end end end RunService.RenderStepped:Connect(function() pcall(function() updateESP() end) end) Tab:AddToggle({ Name = "Esp distance", Default = false, Callback = function(value) getgenv().Espdistance = value end }) Tab:AddColorpicker({ Name = "Color", Default = Color3.fromRGB(0, 0, 255), Callback = function(value) getgenv().Espcolor = value end }) Tab = Window:MakeTab({Name = "Misc", Icon = "rbxassetid://15862513462",PremiumOnly = false }) local Section = Tab:AddSection({ Name = "Chat" }) Tab:AddToggle({ Name = "Spam chat", Default = false, Callback = function(state) getgenv().enabled = state if getgenv().enabled then while getgenv().enabled do game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(getgenv().chattext, "All") wait(1) end end end }) Tab:AddTextbox({ Name = "Message", Default = "Tbao Hub On Top", TextDisappear = true, Callback = function(text) getgenv().chattext = text end }) local Section = Tab:AddSection({ Name = "Server" }) Tab:AddButton({ Name = "Server hop", Callback = function() local Http = game:GetService("HttpService") local TPS = game:GetService("TeleportService") local Api = "https://games.roblox.com/v1/games/" local _place = game.PlaceId local _servers = Api.._place.."/servers/Public?sortOrder=Asc&limit=100" function ListServers(cursor) local Raw = game:HttpGet(_servers .. ((cursor and "&cursor="..cursor) or "")) return Http:JSONDecode(Raw) end local Server, Next; repeat local Servers = ListServers(Next) Server = Servers.data[1] Next = Servers.nextPageCursor until Server TPS:TeleportToPlaceInstance(_place,Server.id,game.Players.LocalPlayer) end }) Tab:AddButton({ Name = "Rejoin", Callback = function() local ts = game:GetService("TeleportService") local p = game:GetService("Players").LocalPlayer ts:Teleport(game.PlaceId, p) end })

Tuesday, December 24, 2024

42 Children Coloring Book


Engaging and Inspiring: 42 Themed Coloring Books for Kids

42 Children Coloring Books" features a vibrant selection of themed coloring books designed to engage and inspire young minds. Each book contains captivating illustrations suitable for all ages, fostering creativity while providing endless hours of fun and educational entertainment. Perfect for budding artists and young learners alike!

BUY NOW

Amazing benefits of coloring books

Color books or coloring sheets are a great idea to have on hand for toddlers because of their hectic schedules and increased screen time. Drawing and coloring can enhance language abilities, hand-eye coordination, confidence, and hand grasp.

Skills

Toddlers' prewriting skills, including coloring, sketching, scribbling, and doodling, improve their fine motor abilities, pincer grasp, and hand-eye coordination by encouraging them to use a pencil or crayon.

Color recognition

As children grow, they begin to identify common colors and distinguish primary, secondary, and tertiary colors using coloring books, which aid in their color recognition process.

Relaxing & calming technique

Coloring is a relaxing and calming technique for children, allowing them to relax their gross muscles and cognitive activity. Parents often use it to engage their children while eating outdoors or in restaurants.

Form of expression

Children often struggle with communication before learning to speak in sentences, leading to frustration. Art forms like coloring and drawing can help them express themselves.

Helps to revise & recap any concept

Coloring books can help revise and recap concepts introduced in pre-school/day care, providing a fun and engaging way for children to learn without feeling like a study session.

First step to building creative skills

Building creative skills in children begins with coloring, followed by fine motor skills and baby-friendly scissors, promoting their enjoyment of art activities.

Parents can now personalize their kids' coloring books with their name and character (boy/girl) for a visually appealing and engaging experience.

Buy any of the coloring books online.


Wednesday, December 11, 2024

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